The Lord of the Rings: The Fellowship of the Ring (video game)The Lord of the Rings: The Fellowship of the Ring. North American cover art. Developer(s)WXP Games.
Publisher(s)Black Label Games. Distributor(s)Vivendi Universal Games. Director(s)Alan Patmore. Producer(s)Nick Radovich. Designer(s)Todd Clineschmidt. Programmer(s)Tim Ebling.
Artist(s)Mike Nichols. Composer(s)Brad Spear. Engine. Riot Engine. Platform(s)Xbox, Play. Station 2, Windows, Game Boy Advance. Release date(s)September 2.
Xbox & GBAPlay. Station 2. Windows. Genre(s)Action- adventure. Mode(s)Single- player. The Lord of the Rings: The Fellowship of the Ring is a 2. WXP Games for the Xbox.
It was ported to the Play. Station 2 and Microsoft Windows by Surreal Software, and to the Game Boy Advance by Pocket Studios. The game was published by Black Label Games, a publishing wing of Vivendi Universal Games. In North America, it was released for Xbox and Game Boy Advance in September, and for Play. Station 2 and Windows in October.
In Europe, it was released for Xbox, Windows and Game Boy Advance in November, and for Play. Station 2 in December. The game is an officially licensed adaptation of J. Tolkien's 1. 95. 4 novel, The Fellowship of the Ring, the first volume in his Lord of the Rings trilogy. Although the game was released roughly a year after Peter Jackson's film The Lord of the Rings: The Fellowship of the Ring, and several weeks prior to his The Lord of the Rings: The Two Towers, it has no relationship with the film series. This is because, at the time, Vivendi, in partnership with Tolkien Enterprises, held the rights to the video game adaptations of Tolkien's literary works, whilst Electronic Arts held the rights to the video game adaptations of the New Line Cinema films.
EA chose not to publish a game based on Jackson's Fellowship film, although they did incorporate some of the plot and footage into their 2. Two Towers game, which was released a few weeks after Vivendi's Fellowship game. The Fellowship of the Ring received mixed to negative reviews, with critics praising the fidelity to the source material, but finding the combat rudimentary and repetitive, and the graphics poor.
Many critics also compared the game's depiction of Middle- earth unfavorably with the darker depiction seen in the films. Although the game was a financial success, selling over one million units across all platforms, it was heavily outsold by EA's The Two Towers, which sold almost four million units.
A meek Hobbit and eight companions set out on a journey to destroy the One Ring and the Dark Lord Sauron. The Lord of the Rings: The Fellowship of the Ring (2001). The Lord of the Rings: The Fellowship of the Ring Patches downloads are here. Check all the latest The Lord of the Rings: The Fellowship of the Ring. Home » Action » Adventure » Full Version Games » Games Under 300MB » L » T » The Lord of the Rings: The Fellowship of the Ring. The Lord of the Rings.
Vivendi initially planned to make two sequels to the game, covering all three books in the trilogy, but the first sequel, called The Lord of the Rings: The Treason of Isengard (a discarded title for Tolkien's Two Towers book), developed by Surreal Software and slated for release in late 2. Gameplay. The player controls one of three characters at various points in the game: Frodo Baggins, Aragorn, and Gandalf, each of whom has their own weapons and abilities. Aragorn has the most health, is physically the strongest character and has more melee combat moves. Initially, he is armed with a walking stick.
Later, he acquires a dagger, and finally, he can use the short sword Sting. Aragorn is initially armed with a basic longsword, but later acquires And. Gandalf uses his sword Glamdring and has several magical abilities, such as a fire attack, chain lightning and healing. This can help targeting when Frodo is throwing stones or Aragorn is firing arrows. Movement during first- person view is limited to strafing left and right. One represents his health; the other represents his . If the purity meter empties before he takes the Ring off, he will become corrupted, and the game will end.
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Once he removes the Ring, the meter will begin to fill again. As he uses magic, his spirit meter will begin to deplete.
When it is empty, he can no longer cast spells. He can refill the meter by drinking miruvor. Aragorn has only one meter; his health bar. Often, they are quest items necessary for progressing in the story, but occasionally, the player can find health items; mushrooms for Frodo's health, cram bread and lembas for Aragorn and Gandalf, and miruvor for Gandalf's magic spirit. The Ring itself helps guide the player to these locations as its on screen image begins to rotate when a player is near such an area; the faster the rotation, the closer the player is to the secret location. The Xbox version also features numerous side- missions absent in the other versions of the game. At the dawn of the Second Age, after the defeat of the Dark Lord, Morgoth, the elves of Eregion forged the nineteen Rings of Power to help themselves, the dwarves and men rule Middle- earth.
However, the elves were unaware that Sauron, Morgoth's closest ally, had survived his master's defeat, and in the guise of Annatar had been the one who taught the Elven- smiths, led by Celebrimbor, how to forge the Rings, whilst, in secret, he forged his own One Ring in the fires of Mount Doom, a Ring far more powerful than any of the others. However, in order for the One Ring to be powerful enough to control the other Rings, Sauron had to transfer most of his power into it. As soon as he put it on, the elves became aware of his ruse, removing and hiding their Three Rings, which Celebrimbor had forged without Sauron's aid. Sauron waged war on the elves, conquering much of Middle- earth and killing Celebrimbor. Thus began the Dark Years, when Sauron took possession of the remaining sixteen Rings, giving seven to the dwarves and nine to men in an effort to corrupt them. The dwarves proved relatively immune to the powers of the Rings, acquiring only a greed for gold, and becoming unconcerned with events in the wider world. Men proved less resilient, and the nine kings given the Rings become the nine Ring- wraiths, or Nazg.
However, in doing so, he expended a great deal of his power, and lost the ability to ever again assume a pleasing disguise. Returning to Mordor, he regained his strength, eventually capturing Minas Ithil. However, realizing that if they did not join together, Sauron would destroy both men and elves, Elendil, High- King of Arnor, and Gil- galad, High- King of Noldor, formed the Last Alliance of Men and Elves, and attacked Sauron in his fortress, Barad- d. The alliance was victorious, with Isildur cutting the One Ring from Sauron's hand. However, although presented with a chance to destroy the Ring forever, Isildur, already beginning to succumb to its corruption, chose not to do so. As such, although Sauron's physical form was vanquished, his spirit, bound to the Ring, survived. Some time later, Isildur was attacked and killed by a band of orcs, and the Ring was lost in the river Anduin for over two thousand years.
Meanwhile, during the Third Age, a still weakened Sauron covertly established a stronghold at Dol Guldur. In response to this undetermined evil, the Valar sent five Maiar to Middle- earth. Taking the form of wizards, they were led by Saruman. Unsure of the origin of the evil power in Dol Guldur, the wizard Gandalf was sent to investigate. However, Sauron hid from Gandalf, waiting for four hundred years before returning.
Around the same time, the One Ring was found by a Hobbit named Sm. For five hundred years, Gollum was consumed and corrupted by the Ring. Eventually, Gandalf was able to determine the evil presence in Dol Guldur was indeed Sauron. Gandalf reported back to the White Council, but Saruman dissuaded them from moving against Sauron.
Only when he learned the One Ring may be in the vicinity of the Gladden Fields did Saruman agree to attack Sauron, hoping to find the Ring himself. The Council drove Sauron from Dol Guldur, unaware that he knew the Ring had been found. Just prior to Sauron's departure, the Ring passed to another hobbit, Bilbo Baggins, who used it to assist in the victory of elves, men and dwarves at the Battle of the Five Armies. Sixty years later, Gollum was captured by orcs, and taken to Mordor, where he was tortured into revealing the owner and location of the Ring; Bilbo Baggins of the Shire. In the meantime, Bilbo had left the Shire to live in Rivendell, and upon the advice of Gandalf had (very reluctantly) given the Ring to his nephew, Frodo Baggins.
With the information given him by Gollum, Sauron, still unable to take physical form, thus sent the Nazg. Frodo suggests it be destroyed, and Gandalf explains only the fires that created it are powerful enough to do so; the fires of Mount Doom, deep in Mordor. As Gandalf cannot take the Ring himself, for fear it would corrupt him, Frodo volunteers to do so. An eavesdropping Samwise Gamgee (Scott Menville) volunteers to join Frodo and Gandalf agrees, telling them they must head to Rivendell and speak to Elrond.
He also tells Frodo never to use the Ring, as to do so will begin to corrupt him, and will draw the attention of Sauron and the Nazg. On the night of Frodo's departure, a Nazg. Frodo is able to evade the Nazg. Much to Frodo's surprise they know about the Ring and Sauron, as they have been spying on Bilbo, Frodo and Gandalf for years. They vow to join Frodo on his quest. With the Nazg. As they reach a large willow tree, Sam, Pippin and Merry fall asleep, and are swept up into the tree's branches.
Frodo is then approached by a man, Tom Bombadil (Daran Norris), who tells him the tree is called Old Man Willow. Tom puts Willow to sleep, and releases the hobbits. They go to his house, meeting his wife, Goldberry (Kath Soucie). The hobbits spend the night, before heading to the Barrow- downs, where Sam, Pippin and Merry are captured by a Barrow- wight.
Tom arrives, again saving them, and leads them to Bree, advising them to stay in the Prancing Pony. In the inn, Pippin has too much to drink and begins to tell stories about Bilbo. Afraid that he will reveal too much, Frodo climbs on a table and begins to sing and dance to distract the crowd. However, he slips, and the Ring lands on his finger, turning him invisible.